Dreissten Druecker
5on5 Squad          Dreissten Druecker               

       Mehr Bugfixes keine Kommentare
Bei diesem Update wurde der Sound-Bug der AK47 wieder behoben, sowie die Fehler der Clantags gefixt.

Hier noch der komplette Changelog vom 3. August:

- Fixed ragdoll bug with cl_ragdoll_physics_enable 0 and cl_minmodels 1
- Changed voice stealing of entity/channel pairs to only allow one overlapping delayed sound (improves CS gun sounds)
- Fixed overlapping sounds causing a slight remaining echo on ak47
- Fixed phantom clan tags appearing for players who didn’t set one

       CS:S Update // 27.07 keine Kommentare
Ein weiteres CS:S Update, in dem der neu entstandene Bug, bei dem es zu Recoil-Fehlern kam, wieder behoben worden ist.

Hier der Changelog:

- Fixed new weapon firing integration causing some guns to over-fire on single taps
- Fixed a couple of cases where machine guns could skip slightly with enough lag
- Fixed c4 explosion pre-caching
- Added precise audio timing fixes for client-side prediction
- Increased the tolerance for skip detection in client side audio to prevent sound
dropping out due to client clock drift
- Completed work on clan tag strings validation

       zBlock v4.5 RC2 [1] Kommentar
Durch das CS:S Update vom 23.Juli wurde auch zBlock erneuert. Das DX-Level wird nicht mehr auf DX8 geforced und die neue Version ist nun stabiler. Auch kann man sich jetzt automatisch zb_teamcash anzeigen lassen.

Hier das Changelog:

- added zblock.cfg
- zb_lo3/ko3 now run slightly slower to allow people time to read the text.
- "use" command was triggering spamblock, we've tested the command and found it to be inexpensive so it's now excluded by spamblock checks.
- zb_antispeedhack now no longer kicks everyone on a modified server.
- zBlock no longer thinks that sv_pure is set to 2 when it actually is 0.
- zb_warmode defaults to 0.
- sv_maxcmdrate and sv_maxupdaterate now are locked at a maximum of 66, rather than being locked to 66.
- Removed "Have to see the bomb to defuse" feature, it will return at some point.
- No longer kicks lan players when their server attempts to auth players (even though they shouldn't).
- zBlock now remembers changes to locked cvars and when they are no longer locked they are changed to their actual value.
- Added zb_allowcashcalling 2, allows automatic cash calling at the start of a round.
*Players must use the command "setinfo zb_wantautocashcalling 1".
- Readme and Changelog typo's.


>> Hier der Link zu den Mirrors: KLICK


       Neues Update behebt Flashlight-Bug für DX9 keine Kommentare
Am 23./24. Juli stand wieder ein Update für CS: Source an.
Diesmal wurden die Shader für DirectX 9 überarbeitet, sodass es jetzt weniger Unterschiede zwischen DX8 und DX9 gibt

Hier noch einmal das ganze Changelog des Updates:

- Added Steam Clan Tag support ( Set yours in Options->Multiplayer->Advanced )
- Added new achievement "CLAN WARFARE": Win a match of at least 10 players where the entirety of each team is composed of a single clan.
- All weapon fire rates now tuned to match their pre-update, tickrate 100 equivalents. (http://forums.steampowered.com/forums/showthread.php?t=1368659)
- Added automatic server tagging for some server convars ( "mp_startmoney", "mp_friendlyfire", "bot_quota", "sv_nostats", "sv_allowminmodels" )
- Fixed some issues for players who were experiencing stat corruption.
- Fixed several server crash exploits.
- Fixed server commands "sv_disablefreezecam" and "sv_nowinpanel" not working on dedicated servers.
- Adjusted some DX9 shaders to look more like their DX8 counterparts, e.g. flashbang effect.

- Fixed entity I/O messages "OnPlayerPickup" and "OnPlayerUse".
- Restored UTF-8 support in the console.
- Added env_hudhint entity, for use in custom maps (The allplayers flag must be set for the hint to work in Counter-Strike.)
- Added client convar "sv_hudhint_sound" to turn off emit sound for hud hints.
- Restored the "cl_minmodels" client convar.
- Added server convar "sv_allowminmodels" that allows them to prevent clients from using "cl_minmodels".
- Added a button to Options->Multiplayer that allows players to reset their in-game stats.
Note: Due to the nature of stats corruption, it is not possible to automatically fix all types of stats (such as weapon statistics reflecting usage of the wrong weapon). Players who suspect their stats are incorrect and wish to start fresh may want to use the new stat reset feature


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Cheater Datenbanken ;)
01.08.2010 - 20:02 - 0 Antworten
Neuer Warserver
06.03.2010 - 21:52 - 8 Antworten
CLANTREFFEN 2010!!!!!!
04.03.2010 - 19:35 - 12 Antworten
Verkaufe CPU's Handy und ...
22.02.2010 - 16:17 - 10 Antworten
Neue Clanmember
18.02.2010 - 19:36 - 9 Antworten
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13.12.2009
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29.11.2009
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Umstieg auf die "4PL" ?
ESL bleibt Nr.1
Mal sehen
Auf jeden Fall!